You missed a bunch of video game news this week! But no worries! The crew of the GameBytes Show is here to help catch you up and keep you current! We break down Sony’s presentation for Paris Games Week, Blizzcon announcements, changes and closures in well-known game studios, Nintendo’s plans and releases teased, and what gaming treasures did Bin Laden’s compound hold? Find out within! We cover the new game releases and freebies of the week, as well as discussing the complications of super-violent trailers in press events.
Intro: “Credits” Super Stardust HD, by Ari Pulkinnen
Outro: “Town” – Torchlight, by Matt Uelman
Hi! We’re glad you could join us! The latest and greatest new games are here on the GameBytes Show! Everyone has been playing Super Mario Odyssey, but is it the GOAT? LeGrande and Dale discuss Destiny 2 on PC, and improvements to the storytelling. Jeremy played games that debuted on stage at Paris Games Week with Dead Hungry and Oure, and weighs in on feeding burgers to zombies and soaring through the clouds like a dragon!
Intro: “Run, Jump, Throw!” – Super Mario Odyssey, by Naoto Kubo, Koji Kondo & Shijo Fuji
Outro: “A New Beginning for Oure” – Oure, by Ian Livingstone
A momentous week in video game news, and the GameBytes Show is here to help you sort through it! The best game ever? NES Classic Prophecy. Another video game gets a TV series, but this time it’s live-action! Can eSports go to the Olympics? And which much-requested feature returns to Assassin’s Creed? Plus, we discuss new releases, and what DOES it take to be “the best game ever”?
Intro: “Aliens in my Waterfall!” – Contra, by Erik Vreven, Ivan Hakštok, Jorito, Juan Medrano (ocremix)
Outro: “Tostarena Ruins” – Super Mario Odyssey, by Naoto Kubo, Shiho Fujii, Koji Kondo
We’ve been waiting, and you’ve been waiting, for the middle of the week when the GameBytes Show crew brings you their impressions of the great video games they’ve been playing! Wait no longer! In a two-man show, Dale and Jeremy bring the goods, and you will be delighted and entertained! Dale kicks it off with a roundup of the latest updates to the very popular and fashionable team-based competitive first person shooter Team Fortress 2, and its trans-media tie-ins. He then switches to the very old-and-nobody-is-playing-it-anymore Destiny 2 (people are still playing it -ed.). Jeremy reaches back into the VR library a bit with Driveclub, but spices things up with a discussion of using a force-feedback-enabled racing wheel in virtual reality!
Intro: “Intruder Alert” – Team Fortress 2, by Mike Morasky
Outro: “Be Here Now (Full Version)” – Driveclub, by Hybrid
You thought we forgot you? NEVER. We’re here for you; here with the news, new releases, and our erudite and eclectic exchanges! This week in the news we discuss Activision patents, Destiny updates, Visceral games and single-player prospects, toys to life, GabeN’s fortune, and more! Plus, we discuss our personal relationship with “loot box” DLC versus ala carte pricing.
Intro: “Main Theme” – Daggerfall, by Eric Heberling (arrangement by Pieces of 8-Bit)
Outro: “Main Theme” – Lego Dimensions, by Ian Livingstone
It’s the time of the week when we have those video game impressions that you want. That you NEED. You need them. Jerod gets his undeadkin self out in the open with Divinity: Original Sin 2, and talks abou the mounts and special surprises in Guild Wars 2: Path of Fire. Dale feels the lure of the tanks of Warhammer in World of Tanks Blitz, but has he been catfished?? Jeremy dredges up that good old Golden Axe feeling with Sacred Citadel, and wraps his brain around Psychonauts in the Rhombus of Ruin!
Intro: “Act 1: Wellbury Town” – Sacred Citadel, by Inon Zur
Outro: “The Rhombus of Ruin Theme Song” – Psychonauts in the Rhombus of Ruin, by Peter McConnell
It is, as they say “a potpourri of game news”… Well we said it anyway, and it is! We’re here to help you smell that sweet potpourri of game news as only we can. Loot boxes are a hot topic, but so is Super Mario Odyssey’s first review, Cuphead selling a million, Sony controllers, PSVR, Oculus, and Finland! Especially Finland. We then take you through the new releases and some sales, and we discuss our favorite harvesting/planting/farming games for the fall season!
Intro: “One Hell Of A Time” – Cuphead, by Kristofer Maddigan
Outro: “Perkele! Suomi 100 vuotta” by Nutshell (AasiPelit)
The guys played a bunch of games this week, and now YOU get to hear about it! On this midweek show, Jeremy discusses the Star Wars Battlefront 2 beta (and how it differs from Battlefront), expounds on Mario + Rabbids Kingdom Battle, and plays the surprise release of The Bard’s Tale: Remastered and Resnarkled on PS4 and Vita. Dale jumps in with the cyborg ninja slashfest Metal Gear Rising: Revengeance, and LeGrande has been playing Stardew Valley on the Switch.
Intro: “Collective Consciousness” – Metal Gear Rising: Revengeance, by Jamie Christopherson
Outro: Summer (Nature’s Crescendo) – Stardew Valley, by Eric Barone
To start your week of right, the GameBytes Show crew is here to edify you with current events! SNES has been hacked, Unit plans to iron out its Switch issues, Andrew House leaves Sony, game announcements, VR/AR happenings and more! We hit the new releases and some interesting game updates, and then we discuss our “most social” gaming experiences!
Intro: “Beanbean Fields” – Mario & Luigi Superstar Saga, by Yoko Shimomura
Outro: “Wake-Up Club”, PlayStation Vita #LegacyPlatform
We’re here again on our mid-week show to astound and delight you! Dale, LeGrande, and Jeremy talk about the games they played this week. LeGrande and Dale both discuss the late-game specs of their Diablo 3 characters, and LeGrande plays Superhot in VR! Dale joins in with a little Hexcells and the old adventure game Loom. Jeremy played Cuphead, Fortnite battle royale mode, and the Stranger things Android/iOS game. Download, and live games vicariously through us!
Intro: “The King’s Court” – Cuphead, by Kristofer Maddigan
Outro: “Main Menu” – Superhot, by Karl Flodin